SET LIMB NORMALS

This command will generate normals for the specified limb.

  Syntax
SET LIMB NORMALS Object Number, Limb Number
  Parameters
Object Number
Integer
The object number
Limb Number
Integer
The limb number

  Returns

This command does not return a value.

  Example Code
sync on : sync rate 0 : hide mouse:cls 0
MeshNumber=1
LimbNumber=1
ObjectNumber=1
load mesh "mesh.x",MeshNumber
make object sphere ObjectNumber,10
color object ObjectNumber,rgb(0,255,0)
add limb ObjectNumber,LimbNumber,MeshNumber
link limb ObjectNumber,0,LimbNumber
offset limb ObjectNumber,1,8,0,0
SET LIMB NORMALS 1,LimbNumber
SET LIMB SMOOTHING 1,LimbNumber,100
while mouseclick()=0
rotate limb ObjectNumber,LimbNumber,0,wrapvalue(limb angle y(ObjectNumber,LimbNumber)+1),0
sync
endwhile
delete mesh MeshNumber
delete object ObjectNumber
end
  See also

BASIC3D Commands Menu
Index